Wednesday, December 9, 2020

Semester 1 Project: Claire Hummel Concept Art Methodology Summary

For my first iteration of my ‘Moss’ concept art I will be looking at the methods used by Claire Hummel.


Concept Art Methodology 


This is the workflow i have formulated following the research i have gathered about Claire Hummel and her process of creating concept art


  • Look for the intent or purpose of the character design; Who is this character? What sort of world/genre is this character from? What is the Art Director looking for in this design? 

  • Create raw sketches and ideas - brainstorm these ideas or any ideas onto paper

  • Start collecting research and references that i feel will be useful 

  • Beginning the initial concept stage create several sketches (3-4 sketches)

  • Pick a design that i like and develop more initial concepts - explore new ways you can make the sketch you have chosen even better or you held back on applying to the original sketch (4-5 sketches)

  • Pick a design from the second set of initial sketches, refine some of the details to create the final design

  • Moving onto colour blocking create a flat digital painting render of the concept and sample different colour palettes (6-7 colour variations)

  • With the colour palette decided create a final concept - fully detailed turnaround (front/back)

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